
Flint
2 sync pairs





Release Date
Acquisition

Raises the Speed of all allied sync pairs by one stat rank when an opponent’s attack move targeting the user misses.
Raises the Defense, Sp. Def—or both—of all allied sync pairs by one stat rank when an opponent’s attack move targeting the user misses.
Applies the Enduring effect to the user if its HP is full when it enters a battle.
Raises the user’s Speed by one stat rank.
Raises the evasiveness of all allied sync pairs by two stat ranks.
The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is attacked by a sync move or max move while bouncing, it will stop bouncing.
Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.
No additional effect.