
Player
11 sync pairs





Release Date
Acquisition

The user uses Explosion immediately before fainting.
Status conditions cannot be inflicted on the user.
Raises the Speed of all allied sync pairs by one stat rank when the user’s attack move is successful.
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Steel theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Has a chance (10%) of raising the user’s Attack by 1 stat rank.
Restores an ally’s HP by approximately 40% of its maximum HP.
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Defense and Sp. Def by 3 stat ranks.
No additional effect.