
Brassius
1 sync pair






Release Date
Acquisition

Tera Type: Grass

Tera Type: Grass
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
The user Sync Terastallizes into Grass type the first time it enters a battle each battle.
Lowers the Grass Type Rebuff of all opposing sync pairs by one rank the first time the user’s sync move is used each battle. Lowers the Rock Type Rebuff of all opposing sync pairs by one rank the first time the user’s sync move is used each battle.
Grants the following effect two times when the user’s attack move is successful: Lowers one of the target’s following stats by one stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is lowered for all opponents.)
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Turns the field of play’s terrain into Grassy Terrain the first time the user’s Grass-type attack move is successful each battle. Lowers the target’s Grass Type Rebuff by one rank the first time the user’s Grass-type attack move is successful each battle. Turns the field of play’s zone into a Rock Zone the first time the user’s Rock-type attack move is successful each battle. (A Rock Zone powers up Rock-type attacks.) Lowers the target’s Rock Type Rebuff by one rank the first time the user’s Rock-type attack move is successful each battle.
Lowers the Grass Type Rebuff of all opposing sync pairs by one rank the first time the user’s sync move is used each battle. Lowers the Rock Type Rebuff of all opposing sync pairs by one rank the first time the user’s sync move is used each battle.
Grants the following effect two times when the user’s attack move is successful: Lowers one of the target’s following stats by one stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is lowered for all opponents.)
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Powers up the sync moves of all allied sync pairs when attacking a target with a lowered Type Rebuff. Restores one MP of the user’s buddy move the first time its sync move is used each battle.
Has a chance (30%) of making the target flinch.
Restores an ally’s HP by approximately 40% of its maximum HP.
Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent’s field of play.
Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent’s field of play.
Never misses. Applies the Physical Move Break effect to the target. Increases the Physical Moves ↑ Next effect of all allied sync pairs by three ranks.
Raises the user’s Attack by four stat ranks. Raises the user’s accuracy by one stat rank. Raises the user’s critical-hit rate by three stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank.
This attack’s power increases when the target’s Type Rebuff is lowered.
Has a chance (30%) of making the target flinch.
Restores an ally’s HP by approximately 40% of its maximum HP.
Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent’s field of play.
Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent’s field of play.
Never misses. Applies the Physical Move Break effect to the target. Increases the Physical Moves ↑ Next effect of all allied sync pairs by three ranks.
Raises the user’s Attack by four stat ranks. Raises the user’s accuracy by one stat rank. Raises the user’s critical-hit rate by three stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank.
Never misses. Except in certain circumstances, successful hits with this attack become critical hits. Lowers the target’s Defense by one stat rank. The power of this move is not lowered even if there are multiple targets.