
Carmine
3 sync pairs






Release Date
Acquisition

Reduces the MP for the user’s Move Gauge Boost by one and grants all of the following effects after your team’s sync pair uses their sync move: Applies Paldea Circle (Special) to the allied field of play. Increases the user’s Special Moves ↑ Next effect by three ranks. Charges the user’s move gauge by six.
Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move. Restores one MP of the user’s buddy move after your team’s sync pair uses their sync move.
Lowers the target’s Sp. Def by two stat ranks when the user’s attack move is successful against a confused opponent. Increases the user’s Sync Move ↑ Next effect by two ranks when its attack move is successful against a poisoned or badly poisoned opponent.
Powers up the moves and sync moves of all allied sync pairs by 20%. Reduces attack move and sync move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Paldea theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Extends the duration of Paldea Circle (Special) when Paldea Circle (Special) is applied to the allied field of play.
Has a chance (50%) of leaving the target badly poisoned.
Charges the user’s move gauge by three.
Activation Condition: When the user uses any move once.
Deactivation Condition: Cannot be deactivated.
Never misses. Leaves the target badly poisoned. Leaves the target confused. The power of this move is not lowered even if there are multiple targets.
Reduces the user’s sync move countdown by two. Raises the user’s Sp. Atk by six stat ranks. Increases the user’s Special Moves ↑ Next effect by two ranks.
No additional effect.