Emmet & Eelektross
#134Sygna SuitUnovaSuper Awakening

Emmet & Eelektross

TypeElectricElectric
WeakGroundGround
RoleFieldField
EX RoleTechTech

Release Date

November 2, 2024

Acquisition

Poké Fair Scout

Versions

Emmet & Eelektross variant 1
Emmet & Eelektross variant 2

Keywords

Forms

Dynamax

Pokémon

Eelektross

Eelektross

Base Stats

HP
674
Attack
336
Defense
166
Sp. Atk
314
Sp. Def
165
Speed
310

Stats at Lv. 150

HP
706
Attack
354
Defense
174
Sp. Atk
330
Sp. Def
173
Speed
326

Skills

Passive Skills

Outbound Train Announcement

Applies the Free Move Next effect to all allied sync pairs when the user’s max move targeting an opponent that is affected by a status condition is successful. Increases the user’s Physical Moves ↑ Next effect by two ranks when its max move targeting an opponent that is flinching, confused, or trapped is successful.

The Rest Will Be Totally Different

Raises the chance of inflicting status conditions with the additional effects of the user’s moves. Leaves the target trapped when the user’s attack move against it is successful.

Honing Hit 9

Grants all of the following effects when the user’s move is successful:Raises the user’s Attack by two stat ranks.Raises the user’s critical-hit rate by one stat rank.

Super Awakening

Follow the Rules and Drive Safely

Reduces the user’s sync move countdown by two the first time its Trainer uses a move each battle. Powers up the sync moves of all allied sync pairs when Unova Circle (Defensive) applies to the allied field of play. Extends the duration of Unova Circle (Defensive) when Unova Circle (Defensive) is applied to the allied field of play.

Theme Skills

ElectricUnovaBattle Facility FoeSygna SuitBattle Partner

Moves

Moves

ElectricThunder FangPhysicalPhysical
Power: 47-56Accuracy: 95Gauge: 2Target: An opponentUser: Pokemon

Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target paralyzed.

Gauge: 2Uses: 2Target: Allied sideUser: Trainer

Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Unova Circle (Defensive) to the allied field of play. Unova Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Unova theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)

Power: 160-192Accuracy: 100Gauge: 2Target: An opponentUser: Pokemon

Activation Condition: When there is at least one Pokémon affected by a status condition, flinching, confused, or trapped on the opponent’s field of play.
Deactivation Condition: When there are no longer any Pokémon affected by a status condition, flinching, confused, or trapped on the opponent’s field of play.

Lowers the target’s Defense by two stat ranks when it is paralyzed. Lowers the target’s Sp. Def by two stat ranks when it is burned. Lowers the target’s Speed by two stat ranks when it is flinching. Restores the HP of all allied sync pairs when the target is poisoned or badly poisoned. Applies the Free Move Next effect to the user when the target is confused. Increases the user’s Physical Moves ↑ Next effect by one rank when the target is trapped.

Uses: 1Target: An allyUser: Trainer

Applies the Critical Hit Next effect to an ally. Applies the Supereffective ↑ Next effect to an ally. Increases the Sync Move ↑ Next effect of an ally by five ranks. Raises an ally’s Ground Type Rebuff by two ranks.

Sync Move

Power: 250-300Target: An opponentUser: Pokemon

No additional effect.

Max Moves

Power: 400-480Target: An opponentUser: Pokemon

Turns the field of play’s terrain into Electric Terrain.

Power: Accuracy: Gauge: Uses: Target: User:
Power: 400-480Target: An opponentUser: Pokemon

Turns the field of play’s terrain into Electric Terrain.

Power: Accuracy: Gauge: Uses: Target: User:

Trainer & Pokémon

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