
Fantina
2 sync pairs






Release Date
Acquisition

Powers up the Ghost-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play.
Reduces the sync move countdown by one the first time the user’s sync move is used each battle.
Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
The Alluring, Soulful Dancer
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Applies Sinnoh Circle (Defensive) to the allied field of play the first time the user’s sync move is used each battle. Extends the duration of Sinnoh Circle (Defensive) when Sinnoh Circle (Defensive) is applied to the allied field of play.
Has a chance (30%) of making the target flinch.
Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Sinnoh Circle (Defensive) to the allied field of play. Sinnoh Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Sinnoh theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Raises the Attack, Defense, Sp. Atk, and Sp. Def of all allied sync pairs by two stat ranks. Applies the Supereffective ↑ Next effect to all allied sync pairs.
An opponent