
Hassel
1 sync pair






Release Date
Acquisition

Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Prevents all allied sync pairs from getting burned. Raises the user’s Attack by four stat ranks when it enters a battle. Raises the user’s critical-hit rate by three stat ranks when it enters a battle.
Lowers one of the target’s following stats by two stat ranks at random when the user’s move targeting that opponent is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is lowered for all opponents when the move is successful against multiple targets.)
If the target’s stats are lowered, the amount of decrease is doubled the first time the user’s sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
Reduces the user’s sync move countdown by one the first time its Trainer uses a move each battle. Powers up the moves of all allied sync pairs when the zone is a Dragon Zone. Lowers the Defense of all opposing sync pairs by three stat ranks when the user enters a battle.
Lowers the target’s Attack by one stat rank.
Lowers the target’s Defense by one stat rank.
Activation Condition: When the user uses any move once.
Deactivation Condition: Cannot be deactivated.
Never misses. The power of this move is not lowered even if there are multiple targets. Applies the Enduring effect to the user. Applies the Physical Move Break effect and Special Move Break effect to the user. The more the currently targeted opponent’s stats are lowered, the more the user’s sync move countdown will be reduced (by zero to four) the first time this attack move is successful each battle.
Turns the field of play’s zone into an EX Dragon Zone. (An EX Dragon Zone powers up Dragon-type attacks.) Applies the Free Move Next effect to an ally. Increases the Physical Moves ↑ Next effect of an ally by three ranks.
No additional effect.