
Ingo
3 sync pairs






Release Date
Acquisition

Reduces the user’s sync move countdown by two when its max move targeting an opponent that is affected by a status condition is successful. Increases the user’s Special Moves ↑ Next effect by two ranks when its max move targeting an opponent that is flinching, confused, or trapped is successful.
Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful.
Grants all of the following effects when the user’s move is successful: Raises the user’s Sp. Atk by two stat ranks. Raises the user’s critical-hit rate by one stat rank.
Powers up the user’s sync move against targets that are affected by a status condition. Turns the field of play’s zone into a Ghost Zone after using the user’s max move. (A Ghost Zone powers up Ghost-type attacks.) Extends the duration of the Ghost Zone when the zone turns into a Ghost Zone while the user is on the field.
Leaves the target burned.
Leaves the target confused.
Activation Condition: When there is at least one Pokémon affected by a status condition, flinching, confused, or trapped on the opponent’s field of play.
Deactivation Condition: When there are no longer any Pokémon affected by a status condition, flinching, confused, or trapped on the opponent’s field of play.
This attack’s power is doubled against targets that are affected by a status condition, flinching, confused, or trapped. Lowers the target’s Defense by two stat ranks when it is paralyzed. Lowers the target’s Sp. Def by two stat ranks when it is burned. Lowers the target’s Speed by two stat ranks when it is flinching. Restores the HP of all allied sync pairs when the target is poisoned or badly poisoned. Applies the Free Move Next effect to the user when the target is trapped. Increases the user’s Special Moves ↑ Next effect by one rank when the target is confused.
Reduces the user’s sync move countdown by two. Raises the Speed of all allied sync pairs by four stat ranks. Raises the evasiveness of all allied sync pairs by two stat ranks.
This attack’s power increases when the target is affected by a status condition.
Applies the Damage Guard Next effect to an ally.
Applies the Damage Guard Next effect to an ally.
Lowers the Defense of all opposing sync pairs by two stat ranks.

