
Leon
6 sync pairs






Release Date
Acquisition

Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.
Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target’s following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
The user’s stats cannot be lowered.
Attacks twice in a row.
Leaves the target burned.
Activation Condition: When the user uses any move once.
Deactivation Condition: Cannot be deactivated.
Lowers the target’s Attack, Defense, and Speed by 1 stat rank.
Raises the user’s Attack by 4 stat ranks. Raises the user’s Speed by 1 stat rank. Raises the user’s critical-hit rate by 3 stat ranks.
The more the target’s stats are lowered, the greater the power of this attack.
Lowers the Attack of all opposing sync pairs by 2 stat ranks.
Applies the Damage Guard Next effect to an ally.
Lowers the Attack of all opposing sync pairs by 2 stat ranks.

