
Milo
1 sync pair






Release Date
Acquisition

Reduces the user’s sync move countdown by one after your team’s sync pair uses their max move. Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks after your team’s sync pair uses their max move.
Powers up the moves, sync moves, and max moves of all allied sync pairs when the target’s Speed is lowered.
Lowers the Speed of an opponent that attacked the user by two stat ranks when the user is hit by an attack move.
The Fighting Farmer
Reduces the user’s sync move countdown by one after using its max move. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s max move. Turns the field of play’s terrain into Grassy Terrain the first time the user enters a battle each battle.
Critical hits land more easily.
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Activation Condition: When the user uses any move once.
Deactivation Condition: When this move is used.
Never misses. Lowers the Speed of all opposing sync pairs by two stat ranks. Applies the Supereffective ↑ Next effect to all allied sync pairs. Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks.
Raises the Attack of all allied sync pairs by four stat ranks. Raises the accuracy and critical-hit rate of all allied sync pairs by two stat ranks.
No additional effect.
Turns the field of play’s terrain into Grassy Terrain.


Applies the Damage Guard Next effect to an ally.

