
Piers
3 sync pairs






Release Date
Acquisition

Low Key Form
Turns the field of play’s terrain into Electric Terrain the first time the user’s attack move is successful each battle. Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field.
Quickly charges the move gauge when the zone is a Poison Zone.
Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.
Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed.
Has a chance (30%) of leaving the target poisoned.
Activation Condition: When weather, terrain, or zone effects are activated.
Deactivation Condition: When all weather, terrain, and zone effects are cleared.
The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by 2 when the zone is a Poison Zone. This attack’s power increases 20% when the target is affected by a status condition.
Turns the field of play’s zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.) Raises the user’s Sp. Atk and critical-hit rate by 2 stat ranks.
No additional effect.