
Bede
6 sync pairs






Release Date
Acquisition

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by three ranks when it uses BoosterEnergy or an ally turns the field of play’s terrain into Electric Terrain.
The user’s stats cannot be lowered. When an attack move used by the user’s Pokémon that targets itself or an ally is successful, that attack’s target becomes all allied sync pairs. When an attack move used by the user’s Pokémon that targets an opponent is successful, that attack’s target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets. Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its attack move hits.
Reduces the user’s sync move countdown by three the first time its Physical Moves ↑ Next effect is rank six or higher each battle. Increases the user’s Special Moves ↑ Next effect by three ranks the first time its Special Moves ↑ Next effect is rank six or higher each battle.
Intruder from the Future
Turns the field of play’s zone into a Fighting Zone the first time the user’s sync move is used each battle. (A Fighting Zone powers up Fighting-type attacks.) Extends the duration of the Fighting Zone when the zone turns into a Fighting Zone while the user is on the field. Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by two ranks the first time it enters a battle each battle.
Lowers the user’s Defense and Sp. Def by one stat rank.
Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank.
Activation Condition: When the user uses Booster
Energy.
Deactivation Condition: Cannot be deactivated.
Lowers the target’s Sp. Def by one stat rank.
Raises the user’s Attack and Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by three stat ranks.
The more the user’s Sp. Atk is raised, the greater the power of this attack.