Grimsley & Absol
#073KimonoAlola

Grimsley & Absol

TypeDarkDark
WeakBugBug
RoleSprintSprint
EX RoleFieldField

Release Date

May 20, 2025

Acquisition

Variety Scout

Versions

Grimsley & Absol variant 1
Grimsley & Absol variant 2

Keywords

Forms

Mega Evolution

Pokémon

Absol

Absol

Base Stats

HP
652
Attack
380
Defense
188
Sp. Atk
244
Sp. Def
188
Speed
312

Stats at Lv. 150

HP
682
Attack
400
Defense
198
Sp. Atk
256
Sp. Def
198
Speed
328
Mega Absol

Mega Absol

Base Stats

HP
652
Attack
456
Defense
188
Sp. Atk
244
Sp. Def
188
Speed
374

Stats at Lv. 150

HP
682
Attack
480
Defense
198
Sp. Atk
256
Sp. Def
198
Speed
393

Skills

Passive Skills

High Risk, High Return

Grants all of the following effects the first time the user’s sync move is used each battle: Applies the Damage Guard Next effect to the user. Increases the user’s Physical Moves ↑ Next effect by six ranks. The user takes damage equal to 60% of its remaining HP.

The Die Has Been Cast!

Grants all of the following effects when the user enters a battle: Raises the user’s Attack by one to six stat ranks at random. Raises the user’s Defense by one to six stat ranks at random. Raises the user’s Sp. Def by one to six stat ranks at random.

P-Moves & S-Moves Crit

Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move.

Theme Skills

DarkAlolaScarfFree Spirit

Moves

Moves

DarkBitePhysicalPhysical
Power: 42-50Accuracy: 100Gauge: 2Target: An opponentUser: Pokemon

Has a chance (30%) of making the target flinch.

DarkSnatchStatus
Gauge: 2Uses: 2Target: An opponentUser: Pokemon

Returns the target’s raised stats to normal, then raises the user’s same stats by the same amount.

Power: 100-120Gauge: 2Target: An opponentUser: Pokemon

Activation Condition: When the user’s HP is at 50% or more.
Deactivation Condition: When the user’s HP is less than 50%.

Never misses. Grants one of the following additional effects one time at random: Leaves the target confused. Turns the field of play’s zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank. Reduces the user’s sync move countdown by one. Raises the user’s evasiveness by two stat ranks. Applies the Free Move Next effect to the user. Increases the user’s Physical Moves ↑ Next effect by two ranks. Lowers the user’s Attack and Sp. Atk by one stat rank. Lowers the user’s Defense and Sp. Def by one stat rank.

Uses: 1Target: SelfUser: Trainer

The smaller the user’s percentage of remaining HP, the more it reduces the user’s sync move countdown (can be reduced by up to four maximum). Applies the Enduring effect to the user.

Sync Move

Power: 160-192Target: An opponentUser: Pokemon2

Become Mega Absol until the end of battle. The more the user’s Attack is raised, the greater the power of this attack.

Moves (2nd set)

DarkBitePhysicalPhysical
Power: 42-50Accuracy: 100Gauge: 2Target: An opponentUser: Pokemon2

Has a chance (30%) of making the target flinch.

DarkSnatchStatus
Gauge: 2Uses: 2Target: An opponentUser: Pokemon2

Returns the target’s raised stats to normal, then raises the user’s same stats by the same amount.

Power: 100-120Gauge: 2Target: An opponentUser: Pokemon2

Activation Condition: When the user’s HP is at 50% or more.
Deactivation Condition: When the user’s HP is less than 50%.

Never misses. Grants one of the following additional effects two times at random: Leaves the target flinching, confused, and trapped. Turns the field of play’s zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) Raises the evasiveness of all allied sync pairs by two stat ranks. Applies the Free Move Next effect to all allied sync pairs. Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks. Reduces the user’s sync move countdown by one. Applies the Damage Guard Next effect to the user. Increases the user’s Physical Moves ↑ Next effect by four ranks. Lowers the user’s Attack and Sp. Atk by two stat ranks. Lowers the user’s Defense and Sp. Def by two stat ranks.

Uses: 1Target: SelfUser: Trainer

The smaller the user’s percentage of remaining HP, the more it reduces the user’s sync move countdown (can be reduced by up to four maximum). Applies the Enduring effect to the user.

Trainer & Pokémon

Tags