
Grusha
2 sync pairs






Release Date
Acquisition

Reduces physical attack move damage taken by allies when the zone is an Ice Zone. Quickly charges the move gauge when the zone is an Ice Zone.
Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user’s moves.
The user’s stats cannot be lowered.
Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target frozen.
Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.
Activation Condition: When the user’s Defense is raised.
Deactivation Condition: When the user’s Defense is not raised.
The user takes up a defensive posture. Using this move again will make the user leave this defensive posture, then attack. No other actions can be taken when in this defensive posture. Nullifies an attack move that targets the user or all allies while in this defensive posture, then the user leaves the defensive posture and attacks the target with double the power of this attack. Lowers the Attack and Sp. Atk of this attack’s target by 3 stat ranks.
Turns the field of play’s zone into an Ice Zone. (An Ice Zone powers up Ice-type attacks.) Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks.
No additional effect.