
Melony
2 sync pairs






Release Date
Acquisition

Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful.
Applies the Special Damage Reduction effect to the allied field of play the first time the user enters a battle each battle. Extends the duration of the Special Damage Reduction effect when the Special Damage Reduction effect is applied to the allied field of play.
Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped.
Has a chance (10%) of leaving the target frozen.
Restores an ally’s HP by approximately 40% of its maximum HP.
Activation Condition: When the Special Damage Reduction effect is applied to the allied field of play.
Deactivation Condition: When the Special Damage Reduction effect is no longer applied to the allied field of play.
Never misses. Returns the raised stats of all opposing sync pairs to normal. Applies the No Stat Increases effect to the opponent’s field of play. Applies the Stat Reduction Defense effect to the allied field of play. Returns lowered stats of all allied sync pairs to normal. Applies the Supereffective ↑ Next effect to all allied sync pairs. Applies the Free Move Next effect to all allied sync pairs.
Reduces the user’s sync move countdown by one. Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks.
No additional effect.