
Hilda
8 sync pairs






Release Date
Acquisition

Grants all of the following effects when the user uses BoosterEnergy or an ally turns the field of play’s terrain into Electric Terrain: Reduces the user’s sync move countdown by one. Increases the user’s Physical Moves ↑ Next effect by two ranks.
Normal-type moves become Psychic-type moves. Decreases the amount of move gauge slots the user needs to use Giga Impact by one. Lowers the target’s Defense by three stat ranks when the user’s attack move against it is successful.
Powers up the user’s sync move when a terrain applies to the field of play. Protects the user against critical hits when a terrain applies to the field of play.
Powers up the moves and sync moves of all allied sync pairs by 20%. Reduces attack move and sync move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move.
No additional effect.
Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank.
Activation Condition: When the user uses any move once.
Deactivation Condition: Cannot be deactivated.
Never misses. Makes the target flinch. The power of this move is not lowered even if there are multiple targets. This attack’s power increases 50% when a terrain applies to the field of play. Turns the field of play’s terrain into Electric Terrain when the terrain is Electric Terrain. Turns the field of play’s terrain into Grassy Terrain when the terrain is Grassy Terrain. Turns the field of play’s terrain into Psychic Terrain when the terrain is Psychic Terrain.
Turns the field of play’s terrain into Electric Terrain. Raises the user’s Attack by six stat ranks. Applies the Free Move Next effect to the user. Increases the user’s Physical Moves ↑ Next effect by two ranks.
No additional effect.