Hilda & Iron Leaves
#068ChampionUnovaMasterEX

Hilda & Iron Leaves

TypePsychicPsychic
WeakBugBug
RoleStrike (Physical)Strike (Physical)
EX RoleSprintSprint

Release Date

November 30, 2025

Acquisition

EX Master Fair Scout

Versions

Hilda & Iron Leaves variant 1
Hilda & Iron Leaves variant 2

Keywords

Pokémon

Iron Leaves

Iron Leaves

Base Stats

HP
694
Attack
390
Defense
143
Sp. Atk
180
Sp. Def
161
Speed
332

Stats at Lv. 150

HP
726
Attack
410
Defense
151
Sp. Atk
190
Sp. Def
169
Speed
350

Stats at Lv. 200

HP
886
Attack
510
Defense
191
Sp. Atk
240
Sp. Def
209
Speed
440

Skills

Passive Skills

Shining Blades of the Future

Grants all of the following effects when the user uses BoosterEnergy or an ally turns the field of play’s terrain into Electric Terrain: Reduces the user’s sync move countdown by one. Increases the user’s Physical Moves ↑ Next effect by two ranks.

Future-Honed Strike

Normal-type moves become Psychic-type moves. Decreases the amount of move gauge slots the user needs to use Giga Impact by one. Lowers the target’s Defense by three stat ranks when the user’s attack move against it is successful.

Unwavering Steel Justice

Powers up the user’s sync move when a terrain applies to the field of play. Protects the user against critical hits when a terrain applies to the field of play.

Master Passive

(ex) Unova’s Hotblooded Girl

Powers up the moves and sync moves of all allied sync pairs by 20%. Reduces attack move and sync move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move.

Theme Skills

PsychicUnovaMain CharacterChampionCape

Moves

Moves

PsychicGiga ImpactPhysicalPhysical
Power: 223-267Accuracy: 90Gauge: 3Target: An opponentUser: Pokemon

No additional effect.

Uses: 2Target: SelfUser: Trainer

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank.

Power: 350-420Gauge: 2Uses: 1Target: All opponentsUser: Pokemon

Activation Condition: When the user uses any move once.
Deactivation Condition: Cannot be deactivated.

Never misses. Makes the target flinch. The power of this move is not lowered even if there are multiple targets. This attack’s power increases 50% when a terrain applies to the field of play. Turns the field of play’s terrain into Electric Terrain when the terrain is Electric Terrain. Turns the field of play’s terrain into Grassy Terrain when the terrain is Grassy Terrain. Turns the field of play’s terrain into Psychic Terrain when the terrain is Psychic Terrain.

Uses: 1Target: Entire fieldUser: Trainer

Turns the field of play’s terrain into Electric Terrain. Raises the user’s Attack by six stat ranks. Applies the Free Move Next effect to the user. Increases the user’s Physical Moves ↑ Next effect by two ranks.

Sync Move

Power: 250-300Target: An opponentUser: Pokemon

No additional effect.

Trainer & Pokémon

Tags