
Larry
3 sync pairs






Release Date
Acquisition

Increases an ally’s Sync Move ↑ Next effect by one rank when any of its stats are raised.
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user is hit by a sync move each battle.
Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user is hit by a sync move.
Has a chance (30%) of making the target flinch.
Restores an ally’s HP by approximately 40% of its maximum HP.
Activation Condition: When the user uses any move once.
Deactivation Condition: When this move is used.
Never misses. Lowers the Attack and Sp. Atk of all opposing sync pairs by two stat ranks. Turns the field of play’s zone into a Flying Zone. (A Flying Zone powers up Flying-type attacks.) Raises the evasiveness of all allied sync pairs by two stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by two ranks.
Reduces the user’s sync move countdown by one. Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. Raises the accuracy of all allied sync pairs by one stat rank.
No additional effect.