
Larry
4 sync pairs






Release Date
Acquisition

Tera Type: Normal

Tera Type: Normal
The user Sync Terastallizes into Normal type the first time it enters a battle each battle.
Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when an ally turns the field of play’s zone into a Normal Zone.
Except in certain circumstances, status conditions other than sleep cannot be inflicted on the user. Except in certain circumstances, puts the user to sleep the first time it enters a battle each battle. (Ignores effects such as Electric Terrain that prevent sleep.) Except in certain circumstances, the user’s sleep status condition cannot be removed. Makes the duration of the user’s sleep status condition permanent. Able to use Pokémon moves even when the user is asleep. Ignores the reduction of the move gauge charge speed due to being asleep.
Puts the target to sleep when the user’s attack move is successful while the user is asleep. Status conditions cannot be inflicted on any allied sync pairs besides the user when the user is asleep.
Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when an ally turns the field of play’s zone into a Normal Zone.
Except in certain circumstances, status conditions other than sleep cannot be inflicted on the user. Except in certain circumstances, puts the user to sleep the first time it enters a battle each battle. (Ignores effects such as Electric Terrain that prevent sleep.) Except in certain circumstances, the user’s sleep status condition cannot be removed. Makes the duration of the user’s sleep status condition permanent. Able to use Pokémon moves even when the user is asleep. Ignores the reduction of the move gauge charge speed due to being asleep.
Lowers the target’s Speed by one stat rank.
Restores an ally’s HP by approximately 40% of its maximum HP.
Activation Condition: When the user is asleep.
Deactivation Condition: When the user is not asleep.
Never misses. Lowers the Attack of all opposing sync pairs by three stat ranks. Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks. Applies Paldea Circle (Special) to the allied field of play. Paldea Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Paldea theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Reduces the sync move countdown of an ally by one. Raises an ally’s Attack and Sp. Atk by four stat ranks. Raises an ally’s critical-hit rate by three stat ranks.
No additional effect.
Lowers the target’s Sp. Def by two stat ranks. In addition, lowers the target’s accuracy by two stat ranks when it is asleep. Turns the field of play’s zone into an EX Normal Zone the first time this attack move is successful each battle. (An EX Normal Zone powers up Normal-type attacks.)