
Gladion
5 sync pairs






Release Date
Acquisition

Changes the type of the user’s move to that of a single target’s weakness when the user attacks with HyperBeam Z.
Powers up the user’s Hyper Beam. The user’s Hyper Beam never misses.
Powers up the user’s sync move when its remaining HP is at half or more. Reduces the MP for the user’s Recover by one and restores its HP by approximately 50% of its maximum HP when its HP drops to half or below.
No additional effect.
Restores the user’s HP by approximately 50% of its maximum HP.
Activation Condition: When your team’s sync pair uses a sync move once.
Deactivation Condition: When this move is used.
Never misses. The power of this move is not lowered even if there are multiple targets. Reduces the user’s sync move countdown by one. Applies the Free Move Next effect to the user. Increases the user’s Special Moves ↑ Next effect by two ranks.
Reduces the user’s sync move countdown by one. Raises the user’s Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by three stat ranks.
An opponent