
Hilbert
6 sync pairs






Release Date
Acquisition

White Kyurem
Reduces the user’s sync move countdown by one the first time its Pokémon uses a status move each battle. Turns the field of play’s zone into an EX Ice Zone the first time the user’s Pokémon uses a status move each battle. (An EX Ice Zone powers up Ice-type attacks.) Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move. Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.
The power of the user’s Ice Beam is doubled. Lowers the target’s Sp. Def by three stat ranks when the user’s attack move against it is successful. Increases the user’s Special Moves ↑ Next effect by three ranks when its attack move is successful.
Increases an ally’s Sync Move ↑ Next effect by two ranks when its attack move is successful against an opponent that is affected by a status condition.
Powers up the moves and sync moves of all allied sync pairs by 20%. Reduces attack move and sync move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Raises the user’s Sp. Atk by six stat ranks when it enters a battle.
Has a chance (10%) of leaving the target frozen.
Lowers the target’s Attack and Sp. Atk by one stat rank.
Activation Condition: When your team’s sync pair uses a sync move once.
Deactivation Condition: When this move is used.
The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. The preparation period is skipped when the user’s Special Moves ↑ Next effect is increased, and the user will attack right away. Never misses. Leaves the target burned.
Reduces the user’s sync move countdown by two. Increases the Special Moves ↑ Next effect of an ally by three ranks. Increases the Sync Move ↑ Next effect of an ally by five ranks.
No additional effect.