
Irida
4 sync pairs






Release Date
Acquisition

Protects all allied sync pairs from damage from a hailstorm. Powers up the moves of all allied sync pairs during a hailstorm. Quickly charges the move gauge during a hailstorm.
Causes a hailstorm when the user turns the field of play’s zone into an Ice Zone.
Protects the user against critical hits.
Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Sinnoh theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Lowers the target’s Speed by 1 stat rank.
Turns the field of play’s zone into an Ice Zone. (An Ice Zone powers up Ice-type attacks.)
Activation Condition: When a hailstorm is caused.
Deactivation Condition: When the weather condition is no longer a hailstorm.
Never misses. Has a chance (10%) of leaving the target frozen. Lowers the target’s Sp. Def by 4 stat ranks. Applies the Move Gauge Acceleration effect to the allied field of play. Applies the Free Move Next effect to the user.
Raises the user’s Sp. Atk by 4 stat ranks. Raises the user’s critical-hit rate by 3 stat ranks. Applies the Gradual Healing effect to all allied sync pairs during a hailstorm.
This attack’s power increases during a hailstorm.