
Giovanni
6 sync pairs






Release Date
Acquisition

When a status move used by the user’s Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead. When an ally’s stat is raised by a status move used by the user’s Pokémon, it is raised by three times the stat ranks. Increases the Sync Move ↑ Next effect of all allied sync pairs by two ranks when the user’s Pokémon uses a status move.
Restores one MP for the user’s Trainer when it uses a buddy move.
Raises the critical-hit rate of all allied sync pairs by three stat ranks when the user enters a battle.
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Johto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Raises the user’s Defense and Sp. Def by one stat rank.
Activation Condition: When the user uses Stockpile.
Deactivation Condition: When this move is used.
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. The more the user’s Defense or Sp. Def are raised, the more it also restores its HP. Removes all of the user’s Defense and Sp. Def increases.
Activation Condition: When the user’s Defense and Sp. Def total six stat ranks or higher.
Deactivation Condition: When the user’s Defense and Sp. Def total five stat ranks or less.
The more the user’s Defense or Sp. Def are raised, the greater the power of this attack. Lowers the target’s Defense and Sp. Def by one stat rank. Removes all of the user’s Defense and Sp. Def increases.
Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks. Applies the Take Next "All" Move effect to the user.
No additional effect.