
Gloria
6 sync pairs






Release Date
Acquisition

Sync Move: Fire

Sync Move: Fighting
Lowers the opponent’s Type Rebuff by 2 ranks after the user uses its max move. The Type Rebuff lowered is the same type as the max move used. Replaces some of the user’s passive skills and sync move with different passive skills and a sync move after using its Max Airstream. Replaces some of the user’s passive skills and sync move with different passive skills and a sync move after using its Max Knuckle.
Decreases the amount of move gauge slots the user’s Pokémon needs to use moves by 2.
Powers up the user’s sync move when its Attack is raised.
Lowers the opponent’s Type Rebuff by 2 ranks after the user uses its max move. The Type Rebuff lowered is the same type as the max move used. Replaces some of the user’s passive skills and sync move with different passive skills and a sync move after using its Max Airstream. Replaces some of the user’s passive skills and sync move with different passive skills and a sync move after using its Max Knuckle.
Moves never miss.
Restores the user’s HP when its attack move is successful.
Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned.
The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is attacked by a sync move or max move while bouncing, it will stop bouncing.
When it fails, the user takes damage equal to 50% of its maximum HP.
Raises the user’s Attack by 4 stat ranks. Raises the user’s evasiveness by 1 stat rank. Raises the user’s critical-hit rate by 3 stat ranks.
This attack’s power increases when the target’s Type Rebuff is lowered.
Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned.
The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is attacked by a sync move or max move while bouncing, it will stop bouncing.
When it fails, the user takes damage equal to 50% of its maximum HP.
Raises the user’s Attack by 4 stat ranks. Raises the user’s evasiveness by 1 stat rank. Raises the user’s critical-hit rate by 3 stat ranks.
This attack’s power increases when the target’s Type Rebuff is lowered.
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit.
Raises the Speed of all allied sync pairs by 2 stat ranks.
Raises the Attack of all allied sync pairs by 2 stat ranks.

