
Marnie
10 sync pairs






Release Date
Acquisition

Raises the user’s Attack by four stat ranks when it enters a battle. Raises the user’s accuracy by two stat ranks when it enters a battle. Raises the user’s critical-hit rate by three stat ranks when it enters a battle.
Applies Galar Circle (Defensive) to the allied field of play when the user turns the weather sunny.
Applies the Free Move Next effect to the user when its attack move is successful while the weather is sunny.
Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned.
Makes the weather sunny.
Activation Condition: When the user uses any move once.
Deactivation Condition: When this move is used.
Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned. The power and chance of applying additional effects of this move are not lowered even if there are multiple targets. Applies the Supereffective ↑ Next effect to all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.
Reduces the sync move countdown of an allied sync pair by one. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by two ranks.
No additional effect.
Makes the weather sunny.
Applies the Damage Guard Next effect to an ally.
Makes the weather sunny.

