
Ball Guy
3 sync pairs





Release Date
Acquisition

Leaves an opponent that attacked the user poisoned, paralyzed, or asleep when the user is hit by an attack move.
Restores 1 MP for the user’s moves when its attack move is successful against targets that are affected by a status condition.
Raises one of the following stats of all allied sync pairs by 1 stat rank at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed.
The more damage dealt to the target, the more it restores the user’s HP.
Charges the user’s move gauge by 3.
Never misses. Returns the target’s raised stats to normal.
Activates one of several additional effects at random. Restores the user’s HP by approximately 10% of its maximum HP. Removes all status conditions from all allied sync pairs. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.
No additional effect.