Ethan & Ho-Oh
#075Johto

Ethan & Ho-Oh

TypeFireFire
WeakRockRock
RoleSprintSprint
EX RoleFieldField

Release Date

March 14, 2025

Acquisition

Variety Scout

Versions

Ethan & Ho-Oh variant 1
Ethan & Ho-Oh variant 2

Keywords

Pokémon

Ho-Oh

Ho-Oh

Base Stats

HP
684
Attack
336
Defense
174
Sp. Atk
336
Sp. Def
186
Speed
351

Stats at Lv. 150

HP
716
Attack
354
Defense
182
Sp. Atk
354
Sp. Def
196
Speed
369

Skills

Passive Skills

Shimmering Rainbow Flames

The user’s moves never miss. When a move used by the user’s Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. When the user’s sync move attacks an opponent, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves and sync moves affected by this passive skill are not lowered even if there are multiple targets. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move.

Ferocious Entry 4

Raises the user’s Attack and Sp. Atk by four stat ranks when it enters a battle.

Use Status P-Move: Sync CD ↓ 9

Reduces the user’s sync move countdown by one when its Pokémon uses a status move.

Theme Skills

FireJohtoMain CharacterPokéathlete

Moves

Moves

FireFire SpinSpecialSpecial
Power: 38-45Accuracy: 85Gauge: 2Target: An opponentUser: Pokemon

Leaves the target trapped.

FireSunny DayStatus
Gauge: 2Uses: 2Target: Entire fieldUser: Pokemon

Makes the weather sunny.

Power: 165-198Accuracy: 100Gauge: 2Target: An opponentUser: Pokemon

Activation Condition: When the weather turns sunny.
Deactivation Condition: When the weather condition is no longer sunny.

Removes the frozen condition from the user. Lowers the target’s Defense and Sp. Def by one stat rank. Leaves the target burned.

Uses: 2Target: Allied sideUser: Trainer

Applies the Gradual Healing effect to all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Johto Circle (Defensive) to the allied field of play. Johto Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Johto theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)

Sync Move

Power: 200-240Target: An opponentUser: Pokemon

This attack’s power increases when the weather is sunny.

Trainer & Pokémon

Tags